Changelog
Metaplay SDK releases
What shipped in each release of the Metaplay game backend: highlights here, every change and migration step in the full release notes.
- August 26, 2026
Metaplay SDK Release 38 – Metaplay Agent and browser-native clients
Release 38 ships the Metaplay Agent, browser-native game clients as a preview, in-game currency offers, and major LiveOps Dashboard improvements.
Release highlights→ - May 28, 2026
Metaplay SDK Release 37 – Unity IAP v5 and dashboard debugging views
Release 37 adds Unity In-App Purchasing v5 support, rewritten Runtime Options and Raw Data views, stricter database write validation, and a redesigned game config build window.
Release highlights→ - February 11, 2026
Metaplay SDK Release 36 – session API and immutable game configs
Release 36 introduces single-async-loop session management, immutable game configs that catch modification bugs at compile time, and expanded CLI functionality.
Release highlights→ - November 27, 2025
Metaplay SDK Release 35 – faster startup and LiveOps timeline updates
Release 35 delivers major SDK initialization and game config loading performance improvements, plus an upgraded LiveOps Dashboard timeline with experiments, broadcasts, and zoom.
Release highlights→ - September 10, 2025
Metaplay SDK Release 34 – config diffing and timeline coverage
Release 34 rebuilds game config diffing on a server-driven engine, extends the LiveOps timeline to leagues, in-game offers, and config-driven events, and ships a major round of CLI upgrades for testing, database management, and debugging.
Release highlights→ - June 18, 2025
Metaplay SDK Release 33 – scheduled experiments and faster startup
Release 33 adds scheduling to LiveOps experiments and begins replacing runtime reflection with Roslyn incremental source generators for faster SDK initialization.
Release highlights→ - April 2, 2025
Metaplay SDK Release 32 – new Go CLI and faster admin dashboard
Release 32 ships a new Go-based Metaplay CLI, a rewritten admin authentication system that nearly doubles LiveOps Dashboard load times, and support for temporary player bans and Steam in-app purchases.
Release highlights→ - December 16, 2024
Metaplay SDK Release 31 – business metrics and timeline preview
Release 31 adds business metrics to the LiveOps dashboard, client patch versioning for targeted updates, a visual timeline for LiveOps events, and Steam authentication for player logins.
Release highlights→ - October 14, 2024
Metaplay SDK Release 30 – server time skip and multiple logic versions
Release 30 adds time-skipping for testing game schedules on development servers, a redesigned dashboard Environment page, and significantly improved support for running multiple logic versions side by side.
Release highlights→