Metaplay logo
How to Build a Multiplayer Live Service Game in 2026Get the Whitepaper →
Metaplay AI

Integrated AI for everyone on your game team

Plan games, check logs, fix bugs, manage servers, and even write backend code — whatever your AI tooling and workflows.

Meet Metaplay's chatbots, MCP servers, and agents

Ask

Chatbots for anyone on your game team

Get instant answers about Metaplay and your project — no setup, no install.

Talk to Metaplay →
Connect

Connected MCP servers for developers in AI coding environments

Your AI tools get direct access to docs, SDK source, logs, and metrics.

Install Metaplay MCPs →
Build

AI that writes your game backend code

An agentic Claude Code plugin that builds features with full context of your codebase, docs, and live infrastructure.

Get Metaplay Agent →

Whatever you're working on, Metaplay AI makes it faster and easier

Ask

Designer explores if Metaplay fits

Can Metaplay handle a gacha system with pity counters and seasonal banners?
Yes — Metaplay's server-authoritative GameConfig system handles this well. You'd define banners as config data (drop rates, pity thresholds, schedules), serve them via LiveOps without a client update, and track pity state in the PlayerModel. Several live games run similar systems.
Connect

Developer scopes feature with full sample project integration

terminal
$ claude mcp add --transport http \
--scope project metaplay-docs \
https://llm-docs.platform.metaplay.dev/mcp
✓ Added metaplay-docs to .mcp.json
Tools: readme, read_file, ripgrep, find
> How do other Metaplay games implement gacha?
Reading IdlerSample/GachaSystem from SDK samples...
✓ Found reference implementation with pity counters and banner rotation
Build

Metaplay Agent builds the gacha system

metaplay-agent
> Implement gacha with pity counters and seasonal banners
Analyzing your project structure...
Found: Unity client + Metaplay backend
Building gacha system...
✓ Generated GachaBannerConfig.cs — drop rates, pity thresholds, schedules
✓ Generated GachaModel.cs — player pity state and pull history
✓ Updated SharedGameConfig with seasonal banner definitions
✓ Added LiveOps dashboard integration for banner management

Metaplay AI already works wherever you do

From ChatGPT to the Claude suite and AI coding environments — and we're always adding more.

Ask

Ask Metaplay

Ask questions on metaplay.io with docs surfaced alongside.

Try Ask Metaplay →
Ask

Metaplay Docs GPT

Talk to Metaplay Docs in ChatGPT. Browser, mobile, voice mode.

Talk to Metaplay Docs GPT →
Connect

Claude App Docs Connector

Connect Metaplay docs as a remote MCP server in the Claude desktop and mobile apps.

Connect Docs to Claude →
Connect

Claude App Portal Connector

Connect your Metaplay environments as a remote MCP server in the Claude desktop and mobile apps.

Connect Portal to Claude →
Connect

Docs MCP Server

Full SDK source, docs, and samples inside any MCP-compatible coding tool.

Install Docs MCP Server →
Connect

Portal MCP Server

Production logs, metrics, and environments through your AI coding tools.

Install Portal MCP Server →
ConnectComing soon

ChatGPT MCP Connector

Add Metaplay's MCP servers directly into ChatGPT.

ConnectComing soon

Claude Marketplace

Find Metaplay on the Claude MCP marketplace.

Works with

Claude CodeCursorCodexWindsurfVS CodeOpenCode

Want to see what Metaplay AI can do for you?

Leave your details and one of our experts will be right in touch.