Metaplay pricing
Build and test locally for free. When you're ready to go online, deploy to the Metaplay Cloud with a Pro plan, which cover both development and production environments. Then, at massive scale, we'll help you migrate seamlessly to your own Private Cloud.
If you like, you can also add a Metaplay support plan for direct access to our expert development team. Keep reading for all plans and pricing.

Project plans
Project plans give you and your team a full licence to use the Metaplay SDK to build your game, and include pre-packaged cloud environments to suit your stage of production.
Starter
For earliest prototyping of new games
For solo devs or teams of two
Capped at 5 DAU
1 mini environment
Made for prototyping
Sign up in Metaplay portal
Pre-launch
For early development of new games
For small teams
Capped at 100 DAU
2 small environments
Made for early development
Sign up in Metaplay portal
Production
For launching and scaling live games
For production teams
Unlimited DAU
2 small environments
Staging environment
Scalable production environment
Made for scaling live games
Sign up in Metaplay portal
Private Cloud
For self-hosting games at massive scale
For enterprise teams
Unlimited DAU
Environments to suit your needs
Made for huge scale (>1m DAU)
Contact us to start
Free Build and run your Metaplay game locally. | METAPLAY PRO Starter Managed service for small-scale testing. | METAPLAY PRO Pre-Launch Managed service for developing games. | METAPLAY PRO Production Managed service for soft launch and live games. | METAPLAY ENTERPRISE Private Cloud For self-hosting games at massive scale. | |
|---|---|---|---|---|---|
| Full Metaplay SDK usage | |||||
| Access to the Metaplay Portal | |||||
| Metaplay Local Server | |||||
| Publishing license | — | Limited* | Limited* | ||
| DAU cap | — | 5 | 100 | Unlimited** | Unlimited** |
| Monthly price | — | 195€ | 995€ | 1985€ | Custom |
| DAU included in Monthly Base Fee | — | 5 | 100 | 5000 | 5000 |
| Licence fee for additional DAU | — | — | — | 2,95€ / 1000 DAU | 2€ / 1000 DAU |
Metaplay Cloud | |||||
| Metaplay Cloud deployments | — | ||||
| # development environments | — | 1x Mini | 2x Small | 2x Small | Custom |
| # staging environments | — | — | — | 1x Large | Custom |
| # production environments | — | — | — | 1x Large | Custom |
| Add on dev environments | — | — | |||
| Add on prod environments | — | — | — | ||
*Only limited technical test launches are allowed.
**Subject to Fair Use Policy
Cloud environments
Cloud environments are sized to suit the needs of your game depending on its development stage, and are included in project plans by default. You can also add development environments onto a pre-launch plan, and development and production environments onto a production plan.
Development Mini Tiny capacity for small-scale testing. | Development Small Designed for games in early development. | Production Scalable Highly-available resources for massive scale. | |
|---|---|---|---|
Compute | |||
| vCPU | 1 | 1 | Scales with DAU |
| Memory | 1GB | 2GB | Scales with DAU |
| Instance count | 1 | 1 | Scales with DAU |
Database | |||
| Type | In-Kubernetes | In-Kubernetes | AWS Aurora MySQL |
| Storage | 1GB | 2GB | Scalable |
Observability | |||
| Logs | 3 hours | 7 days | 90 days |
| Metrics | 3 hours | 7 days | 90 days |
Availability | |||
| Included in plan | Starter | Pre-launch; Production | Production only |
| Add-on price | — | €250 | €500 |
Support plans
Add a support plan to get hands-on help from our expert team whatever development stage you're at. For live games, you can also add on critical incident response with round-the-clock availability. Community support via the Metaplay Discord server is always available.
Community
Casual help from the Metaplay community
Discord server access
Standard
Direct engineer access during business hours
Metaplay Portal ticketing system
1:1 email support
09-17h weekdays
Next business day response
Onboarding session
Dedicated
Dedicated project help from our expert engineers
Metaplay Portal ticketing system
1:1 email support
9-17h weekdays
Same business day response
Onboarding session
2 engineer days per month
Private Slack channel
Tailored
Custom support based on your team's needs
Metaplay Portal ticketing system
Private Slack channel & 1:1 email
Custom availability
Custom engineer hours
Onboarding
Hands-on codebase help
Critical Incident Response
Urgent response for teams with live games
Fixes for critical issues in your game
24/7 availability
1h response SLA
Add onto paid support plan
Why make games with Metaplay?
Metaplay gives your team everything needed to build, operate, and grow a successful live service game — from monetization and retention tools to team collaboration and infrastructure stability.
In-game offers system
Create and manage purchasable offers with dynamic content, targeting, and purchase limits.
A/B testing framework
Run experiments on offers, events, and economy changes with built-in statistical analysis.
Player segmentation
Target offers and events to specific player groups based on behavior, spending, and preferences.
Economy management
Adjust prices, rewards, and drop rates over-the-air without client updates or app store delays.
LiveOps events
Schedule time-limited events and offers with calendar-based activation and expiration.
Purchase validation
Server-authoritative IAP validation prevents fraud and ensures revenue integrity.
Offer groups
Organize offers into groups with placement targeting, priority rules, and cooldown periods.
Dynamic pricing
Adjust offer prices and contents based on player segments, purchase history, and real-time data.
Revenue analytics
Track offer performance, conversion rates, and revenue impact directly in the LiveOps dashboard.
Player segmentation
Define player groups based on behavior, progression, spending, and custom criteria for targeted experiences.
Scheduled events
Create recurring and one-time events that activate automatically based on calendar schedules.
Guild framework
Pre-built guild system with invites, roles, quests, and social features that keep players connected.
Leagues system
Season-based competitive leagues with divisions, matchmaking, and progression rewards.
In-game mail
Send targeted messages, gifts, and broadcasts to players or segments to drive re-engagement.
Push notifications
Schedule and send push notifications to re-engage players with event reminders and personalized content.
Engagement analytics
Track player retention, session frequency, and engagement metrics to optimize content delivery.
Leaderboards
Competitive leaderboards with season resets, rewards, and social visibility to drive repeat play.
Content pipelines
Data-driven content system lets designers ship new events and features without code changes.
Centralized LiveOps dashboard
Single source of truth for all game operations - designers, analysts, and support teams work from the same platform.
Self-serve operations
Designers ship configs independently, analysts manage A/B tests, and LiveOps teams schedule events without engineering bottlenecks.
Cross-team workflows
Customer support can triage issues, link error reports to engineering, and manage player requests without context switching.
Role-based access control
Grant appropriate dashboard access to each team member with granular permissions that maintain security.
Unified tooling
One platform across your entire game portfolio—shared infrastructure, consistent workflows, and unified operations.
Over-the-air updates
Ship content, events, and economy changes instantly without app store delays or client rebuilds.
Config management workflows
Version control, diffing, and rollback tools enable safe, confident deployments with full change history.
Multi-environment support
Separate dev, staging, and production environments with safe data promotion workflows between them.
Fully extensible platform
Customize and extend everything—add custom dashboard pages, admin actions, integrations, and workflows that match your team's needs.
LiveOps dashboard
Comprehensive dashboard for viewing player state, managing operations, and troubleshooting issues.
Player state inspection
View complete player data, transaction history, and game state in real-time for rapid debugging.
Game server metrics
Built-in metrics for performance, errors, latency, and resource usage with Grafana integration.
Incident reporting
Client error reports with logs, stack traces, and environment data for actionable debugging.
Audit logs
Complete audit trail of all dashboard actions and player state changes for security and compliance.
Role-based access
Granular permissions system to safely grant dashboard access to support, analysts, and partners.
Self-healing infrastructure
Kubernetes-based architecture with automatic recovery from failures and horizontal scaling.
Export and import
Export player states from production to local environments for deep debugging and testing.
Analytics event streams
Real-time event streams and historical analytics for understanding player behavior and issues.
What's in the Metaplay SDK?
All packages include commercial use of Metaplay, your complete game-making toolkit that comprises of:
Unity SDK
Unity Client Library
Advanced game development workflows
Offline development
Model inspector
Remote debugger
Client prediction
Connection manager
Highly-performant
Game Server
Fully programmable C# server
Extensible by design
Server-authoritative
Cheat-proof by default
Shared client-server logic
Low latency
Game config pipelines
Ready-made features included
LiveOps Dashboard
Complete game control centre
Advanced A/B testing tools
In-game events management
Player segmentation
Tailored offers and bundles
Player support tooling
Fully extensible and customizable
Metaplay Cloud
Metaplay-managed service
Optimized for scalability
Monitoring, logging and backups included
Built on Terraform and Kubernetes
Low-latency architecture
Battle-tested to millions of DAU
Path to self-hosting
Want to learn more about Metaplay?
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Still exploring?
Download the latest Metaplay SDK to try our tech and tools in your game project. Head to the Metaplay Portal to get the latest release.
