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Metaplay Free: Build Live Service Games with a Free Game Backend [Updated for 2026]

Metaplay Free: Build Live Service Games with a Free Game Backend

C
Chris Wilson
Published: May 8, 2025 • Updated: January 24, 2026metaplay-news

Metaplay Free gives game developers access to the full Metaplay backend stack for local development at no cost, including the LiveOps Dashboard, BotClient testing, shared C# game logic, and server-authoritative architecture — the same foundation used by top-tier game studios.

What Is Metaplay Free?

Metaplay Free is a no-cost plan that gives game developers access to the full Metaplay backend stack for local development. You can start building ambitious features for your online game from day one, on the same solid foundation as top-tier game studios.

With Metaplay Free, you can work entirely locally, at your own pace, knowing that things are set up the right way from the outset of your project. When you're ready to deploy to the cloud, upgrading to a paid plan is straightforward through the Metaplay Portal.

What's Included in Metaplay Free?

Metaplay Free includes everything you need to develop locally:

  • Full Metaplay SDK — Unity client library, C# game server, and all pre-built features
  • LiveOps Dashboard — Manage players, game configs, A/B testing, segmentation, and in-game events locally
  • BotClient testing — Simulate players to test how your game feels at scale
  • Local server — Spin up a game server with a single command, no Docker or database required
  • Shared C# game logic — Write once, run on both client and server
  • Source code access — Fully extensible and customizable

Metaplay Game Server Status Dashboard

Server-Authoritative Architecture Built for Scale

Unlike other game backends, Metaplay is server-authoritative and cheat-proof by default. Player actions are stored instantly on the server, which means there's no way for players to hack the client — an inevitability for any game that achieves meaningful scale.

With Metaplay, developers never have to worry about client-side cheating becoming a problem. This architecture also unlocks powerful programming tools directly in the Unity SDK.

Shared Game Logic Between Client and Server

At the heart of Metaplay is a developer superpower: shared game logic between the client and server. You write your core game logic once in C#, and Metaplay runs it seamlessly on both sides. No more double-implementing features, no more sync headaches, and no more rewriting server logic in a different language.

This also unlocks a significant advantage for players. The client can instantly predict and respond to player actions using the exact same logic the server later validates, giving your game snappy responsiveness without sacrificing security.

Fully Extensible and Customizable

Metaplay ships as source code with everything extensible by design. No two games are the same, and as your game grows, you'll never be held back by platform limitations. Whatever you want to add to your game, you can build it with Metaplay.

How to Integrate the Metaplay SDK into Your Unity Game

Getting started with Metaplay Free takes just a few minutes. Install the Metaplay CLI via Homebrew, run metaplay init project in your Unity project directory, and you'll have the full SDK integrated and a local game server running.

For the full step-by-step walkthrough with screenshots, see our dedicated guide: How to Install the Metaplay SDK and Run a Local Game Server for Free.

Metaplay Game Server running locally

How to Deploy Your Game to the Metaplay Cloud

Metaplay Free is designed for local development and testing. When you're ready to take your game live, upgrade to a paid plan through the Metaplay Portal to deploy to the Metaplay Cloud.

Paid plans include cloud-hosted development, staging, and production environments — starting from €195/month for prototyping and scaling up to full production infrastructure with unlimited DAU. See our pricing page for full details.

Metaplay pricing plans

Metaplay Free FAQ

Is Metaplay Free really free?

Yes. Metaplay Free gives you full access to the Metaplay SDK, local server, LiveOps Dashboard, and BotClient at no cost. You only pay when you're ready to deploy to the Metaplay Cloud.

What are the limitations of the Free plan?

The Free plan is for local development only — there are no cloud environments included. When you need to deploy your game to test with real players or go to production, you'll need to upgrade to a paid plan.

Do I need a Unity project to use Metaplay?

Yes. Metaplay's client SDK is built for Unity, and the game server is written in C#. You'll need a Unity project to integrate the SDK.

How do I upgrade to a paid plan?

You can upgrade directly through the Metaplay Portal. Plans start at €195/month for cloud prototyping.

Where can I get help?

Community support is available for free via the Metaplay Discord. Paid support packages with direct engineer access are also available.