Release 32 ·
Metaplay SDK Release 32 – new Go CLI and faster admin dashboard
- A new Go-based Metaplay CLI
- Project configuration in one YAML file
- Admin authentication overhaul doubles dashboard speed
- Temporary player banning
- More business metrics on the LiveOps Dashboard
- Steam in-app purchases
Metaplay SDK Release 32 shipped on April 2, 2025. The theme is faster tooling and a stronger admin backend: a new Go-based CLI, a rewritten authentication system that nearly doubles LiveOps Dashboard load times, and new LiveOps features including temporary bans and Steam in-app purchases.
A new Go-based Metaplay CLI
The new Metaplay CLI replaces the previous metaplay-auth tool with a faster, more responsive tool that also works with self-hosted stacks, released under the Apache-2.0 license.
It covers Docker builds, server deploys and logs, local development, secrets management, and SDK integration in one command-line tool.
Project configuration in one YAML file
A new metaplay-project.yaml in the project root consolidates project directories, .NET and Helm chart versions, and available environments into a single place, cutting down on the flags needed for Docker builds and deployments.
Admin authentication overhaul doubles dashboard speed
The admin authentication system has been rewritten from the ground up in Go, delivering nearly twice as fast load times for the LiveOps Dashboard along with better support for machine users and third-party auth providers.
Metaplay managed cloud customers get the migration transparently; self-hosting customers will be contacted directly for support.
Temporary player banning
Moderators can now issue temporary bans instead of relying on agents to remember to lift permanent ones, freeing up support teams to focus on other player issues.

Temporary player ban controls in the LiveOps Dashboard.
More business metrics on the LiveOps Dashboard
Building on Release 31's Business Metrics, Release 32 embeds relevant graphs directly into the dashboard pages where they matter most and lets you add your own configurable game-specific metrics.

Expanded business metrics in the LiveOps Dashboard.
Steam in-app purchases
Metaplay now supports Steam's microtransactions for in-app purchases when Steam authentication is enabled. See getting started with in-app purchases and configuring Steam purchases.
Full Release 32 notes cover every change and the migration guide.
Frequently asked questions
What's new in Metaplay SDK Release 32?
Release 32 ships a new Go-based Metaplay CLI, a rewritten admin authentication system that nearly doubles LiveOps Dashboard load times, and support for temporary player bans and Steam in-app purchases.
When was Metaplay SDK Release 32 released?
Metaplay SDK Release 32 shipped on April 2, 2025.
How do I upgrade to Metaplay SDK Release 32?
Follow the Release 32 migration guide in the full release notes on docs.metaplay.io. Each release documents the exact steps for all Metaplay projects and for self-service deployments. Read the migration guide →
Page updated . The Metaplay SDK is a C# game backend for building and operating live service games; each release ships the SDK, game server, and LiveOps Dashboard together, with full source code.