Release 33 ·
Metaplay SDK Release 33 – scheduled experiments and faster startup
- Scheduled experiments in the LiveOps Dashboard
- Faster SDK initialization with Roslyn source generators
Metaplay SDK Release 33 shipped on June 18, 2025. The release adds scheduling to LiveOps experiments and kicks off a multi-release effort to replace runtime reflection with compile-time source generators, cutting SDK initialization time.
Scheduled experiments in the LiveOps Dashboard
The experiment configuration modal has been redesigned, and experiments now support scheduling. Instead of starting and stopping an experiment by hand, you configure its start and end times directly in the dashboard.

Experiment scheduling in the LiveOps Dashboard.
Faster SDK initialization with Roslyn source generators
SDK initialization has historically relied on runtime reflection to discover game-specific Models, Actions, Activables, LiveOps Events, and GameConfig build pipeline integrations by scanning assemblies at startup – a slow process that cannot resolve types statically at build time. Release 33 introduces Roslyn incremental source generators – a .NET compiler feature that generates code at build time – implemented in Metaplay.CodeAnalyzers.Shared, which run at compile time in both Unity Editor and standalone dotnet builds to generate per-assembly integration information directly into the compiled assembly.
This is the first step toward replacing all init-time reflection – including binary serialization code generation – with source generators, work that continues over the next several SDK releases.
Full Release 33 notes cover every change and the migration guide.
Frequently asked questions
What's new in Metaplay SDK Release 33?
Release 33 adds scheduling to LiveOps experiments and begins replacing runtime reflection with Roslyn incremental source generators for faster SDK initialization.
When was Metaplay SDK Release 33 released?
Metaplay SDK Release 33 shipped on June 18, 2025.
How do I upgrade to Metaplay SDK Release 33?
Follow the Release 33 migration guide in the full release notes on docs.metaplay.io. Each release documents the exact steps for all Metaplay projects and for self-service deployments. Read the migration guide →
Page updated . The Metaplay SDK is a C# game backend for building and operating live service games; each release ships the SDK, game server, and LiveOps Dashboard together, with full source code.