Release 38 ·
Metaplay SDK Release 38 – Metaplay Agent and browser-native clients
- Metaplay Agent: SDK skills for coding agents
- Browser-native game clients (preview)
- In-game currency offers
- LiveOps Dashboard: faster lists and localization debugging
Metaplay SDK Release 38 shipped on August 26, 2026. The largest addition is the Metaplay Agent, which teaches coding agents how the Metaplay SDK works. The release also previews browser-native game clients, adds in-game currency offers, and upgrades two core LiveOps Dashboard views.
Metaplay Agent: SDK skills for coding agents
The Metaplay Agent teaches Claude Code, Codex, OpenCode, and other coding harnesses how the Metaplay SDK actually works. With the skills installed, an agent can build new game features faster, catch SDK usage mistakes in your code, and diagnose everything from player incidents to server errors.
Getting started takes one prompt:
Run `metaplay skills try` to discover available skills, then review all the PlayerActions in my code.
Run metaplay skills install, commit the result, and the whole team gets the skills in every session. See the Metaplay Agent guide for how to use it effectively.
Browser-native game clients (preview)
Metaplay now supports game clients that run entirely in the browser: C# with Blazor WebAssembly instead of Unity, running against a normal Metaplay game server with the usual shared game logic. It is aimed at fast, AI-driven prototyping – a browser client is all code and no editor, so coding agents can generate the client and the backend in one C# codebase, iterate in seconds, and test the result by driving the running game in a real browser.
The HelloBlazorWasm sample shows a full working project.
In-game currency offers
Offers with an in-game currency cost, instead of real-money in-app purchases (IAP), are now supported out of the box and need less custom work. See the in-game currency offers cookbook.
LiveOps Dashboard: faster lists and localization debugging
The Localization Contents view has been rewritten to handle larger datasets with locale-aware search. A new list card component rolls out across the dashboard: faster rendering, more data, presets for frequently used filters, and richer filtering, sorting, and highlighting.
The new list card in the LiveOps Dashboard.
The rewritten Localization Contents view with locale-aware search.
Full Release 38 notes cover every change and the migration guide.
Frequently asked questions
What's new in Metaplay SDK Release 38?
Release 38 ships the Metaplay Agent, browser-native game clients as a preview, in-game currency offers, and major LiveOps Dashboard improvements.
When was Metaplay SDK Release 38 released?
Metaplay SDK Release 38 shipped on August 26, 2026.
How do I upgrade to Metaplay SDK Release 38?
Follow the Release 38 migration guide in the full release notes on docs.metaplay.io. Each release documents the exact steps for all Metaplay projects and for self-service deployments. Read the migration guide →
Page updated . The Metaplay SDK is a C# game backend for building and operating live service games; each release ships the SDK, game server, and LiveOps Dashboard together, with full source code.